If you want to use the same wavelength and freq outside a human body, you have to divide all the freqs by 2.831749347. Why and how to do it?

When light passes through a lens, you can see a phenomenon called chromatic aberration. The light changes its wavelength as it passes the lens. The thicker the lens, the more variation in wavelength. The glass of the lens imposes a different speed, which determines a different wavelength. This is a very easily observable fact.

You may think that the speed o light doesn't change, and it is forced to travel a longer distance between the atoms of the substance being crossed. The result is exactly the same, the wavelength is affected. If light is travelling from vacuum to human tissue, it suffers a diffraction, and the coefficient of diffraction is the division of the different speeds.

The freqs from the database are developed to be used in humans, so this very fact must be bear in mind. If you use these freqs as they appear into the database, and you are using them outside a human body, their effective wavelength is 2.831749347 times, just because the speed of propagation of the light (EM energy) in the air, compared with the speed in the human tissue, is 2.831749347 times.

So if you want to use the same wavelength and freq outside a human body, you have to divide all the freqs by 2.831749347.

So you have to put 1/2.831749347 in the Frequency Multiplier window. That is 0.3531386. Please notice that this theory does not apply to Spooky Remote, as it does not apply the frequencies to your body.

For more details, please check the link:
http://www.spooky2.com/forums/viewtopic.php?f=12&t=5221

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